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This tag is associated with 3 posts

Designing for Behaviors in Healthcare

Notes from “Designing for Behaviors in Healthcare”  http://www.meetup.com/HealthTechnologyForum/events/171143042/   BEHAVIOR – A specific action in response to a stimulus CREATING Behaviors – Behaviors are a response to a unique Trigger, require a specific Ability, and are generally in response to a precise Motivation.  COMMUNITY – Essential to long-term success of a behavior. People adopt the … Continue reading

How to Create Products that Facilitate Long-Term Behavior Change

Understand the user’s mindset: It is especially important to understand the mindset that individuals are in, as it shapes how they respond to your application. These different facets of self can be selectively activated, and shape our behavior in different contexts. Similarly, if a product can change how a person sees herself (i.e., her self-concept), … Continue reading

Six Blazingly Obvious Aspects of Human Behavior for Product or Interaction Design

Excerpt From: Wendel, Stephen. “Designing for Behavior Change.” O’Reilly Media, 2013-11-05.  1. Easier really is better The easier something is to do (i.e., the less mental and physical effort required from the perspective of the user), the more likely the user is to do it. Psychologists study these as “channel factors,” behavioral economists talk about … Continue reading